Archive for the ‘Video Games’ Category

A Low Fi Lenticular On The Streets Of Berlin

May 17, 2010

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When people ask us… What kind of street art do you like the most? Our answer is “The kind that you see in the photos above” Simple. Fun. Interactive

Photos nicked from here. Via Wooster Collective

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Famicase Gallery: 2010’s best imaginary 8-bit games

May 6, 2010

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With its latest entries having just appeared online, the Famicase exhibition — curated by Tokyo game culture shop Meteor — once again proves why it’s a yearly art/game highlight. The premise? A collective of Japanese designers and artists imagine cartridges for their favorite Famicom (8-bit Nintendo) games that never were.

While this year’s crop has strayed away from anything as blatantly/lightly controversial aslast year’s Bush Jr cart, it takes no less a sardonic swipe at Western culture withBurp’n’Shoot! above. The game, the artists say, is a “fun lazy redneck experience” that involves “sitting on the backyard couch drinking Budweiser and shooting at empty cans, watermelons and a broken TV” while avoiding the errant basket- and baseballs of the neighbor kids (Note: “Budweiser and gun controls required”).

Below is a gallery of my other favorites from this year’s exhibition, the full series of which can be found at the official Famicase 2010 site.

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OLULU UP CENTER‘s Neco Touch is a game “all the rage among German children” that awards points for befriending feral cats with careful touches on the nose (eliciting purrs is a 1000pt bonus).

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Takuya Nomura’s YAMAB-ECHO utilizes the microphone on your console’s player-2 controller to simulate the experience of hearing “confessions of love” echoed by distant mountains.

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FrogPort‘s The Secret Society, as you might expect, sees players on a mission to “uncover the whole truth behind the secret societies that manipulate the world”, complete with the disappearance of friends and family, and unidentifiable black shadows.

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Kuske‘s Alpaca brings all the excitement of raising one of the earth’s most curious creatures straight to your living room.

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Takashi Nakamura‘s The Machiavelli is an ends-justify-the-means “simulation of evil”, and the precursor to later literary games The Kierkegaard (a game about “the escape from despair”) and The Nietzsche (an Übermensch RPG).

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Tibori‘s Tokyo Sightseeing is a game delivering all the banality of asking strangers to take your photo, losing your children and grouping onto buses, in an effort to see as many sights as you can (and filling your ‘sightseeing gauge’), as quickly as possible.

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MachiFuka‘s StreaKing 2 is, obviously, the followup to the beloved ‘streaking sim’ original, now with.. human pyramids?

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∞ bit computer, says its creator, is a game containing the first levels of every NES game ever. Clear stage one and you go on to stage one of the next game and then to the next… forever.

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Shiyunsuke Hasegawa’s This World is Mine is a biblical Genesis simulation where players can head off all future “population growth, social inequality, violent crime and environmental destruction” by — as best I can translate — limiting creation to cute animals and beautiful blonde women.

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Minoru Takahashi’s Family Genom lets players sequence their own genetic “passwords” to create any number of happy mutants.

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Yeah, you can joke, but I’ll bet you that someone, somewhere, has got this actually working in an emulator.

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And finally, a game that probably is actually half-commercially-viable: Taigo Furukawa’sMADRIS — an educational puzzle game “developed by Soviet scientists to improve the housing of Japan” — lets you fit falling living rooms, bathrooms, and bedrooms together to complete your dream floor-plan. An edit mode makes this also a useful CAD tool for serious residential housing construction companies.

The iCade

April 29, 2010

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The best accessory for the iPad i’ve seen yet, the iCade. I hate April Fools.

Via Josh Spear

15 Warning Signs You’re Addicted To WOW

April 1, 2010


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World of Warcraft is a massively multiplayer online role-playing game. With more than 11.5 million monthly subscriptions in December 2008, World of Warcraft is currently the world’s most-subscribed online role-playing game.

In 2005 Dr. Maressa Orzack, a Clinical Associate in Psychology at McLean Hospital in Belmont, Massachusetts, estimated that 40% of the players of World of Warcraft were addicted, but she did not indicate a source for the estimate, so caution should be exercised when interpreting these data.

However, if you notice any of the following behaviors in yourself then you might need some help.
Via The Presurfer

9 very rare (and very expensive) video games cartridges

March 22, 2010

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You may recall the story of the guy who sold the Nintendo game Stadium Events for $41,300. Other old video games can be sold for ridiculous amounts not because of any intrinsic value, but because of their documented rarity. For example, a cartridge containing Nintendo Campus Challenge is the only existing copy.

In the early 1990s, Nintendo held competitions on college campuses and at popular Spring Break destinations. Like the World Championships, players had six minutes to play for high scores on demo versions of Super Mario Bros. 3, PinBot, and Dr. Mario.

Most copies of the game were destroyed after the competition ended, but one Nintendo employee kept his cart and sold it to Rob Walters at a garage sale in 2006.

Two sellers later, the price was $20,100! Read about more super-valuable video games at mental_floss. Link